Playing around with Cinema 4D R20 node materials. These are all a single material with no textures. Everything is generated from within the shader including the patterns. The triggering is done from the vertex map using mograph fields.
Playing around with Cinema 4D R20 node materials. These are all a single material with no textures. Everything is generated from within the shader including the patterns. The triggering is done from the vertex map using mograph fields.